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Table 7 Usability and user experience parameters divided for device typology in the included studies (n = 68)

From: A systematic review on the usability of robotic and virtual reality devices in neuromotor rehabilitation: patients’ and healthcare professionals’ perspective

VR

n (%a)

Robotics

n (%a)

VR and Robotics

n (%a)

Ease-of-use

33 (82.5)

Ease-of-use

11 (78.6)

Ease-of-use

12 (85.7)

Learnability

22 (55.0)

Satisfaction

8 (57.1)

Learnability

9 (64.3)

Motivation

18 (45.0)

Effectiveness

6 (42.9)

Motivation

5 (35.7)

Enjoyment

13 (32.5)

Learnability

5 (35.7)

Acceptability

3 (21.4)

Satisfaction

10 (25.0)

Comfort

3 (21.4)

Safety

2 (14.2)

Acceptability

8 (20.0)

Acceptability

3 (21.4)

Satisfaction

2 (14.2)

Adverse effects

8 (20.0)

Safety

2 (14.2)

Engagement

2 (14.2)

Sense of presence

6 (15.0)

    

Usefulness

5 (12.5)

    

Engagement

5 (12.5)

    
  1. a Non-cumulative percentages