Domain (definition) | Constructs |
---|---|
1. Knowledge (An awareness of the existence of something) | • Knowledge (including knowledge of condition/scientific rationale) • Procedural knowledge • Knowledge of task environment |
2. Skills (An ability or proficiency acquired through practice) | • Skills • Skills development • Competence • Ability • Interpersonal skills • Practice • Skill assessment |
3. Social/Professional Role and Identity (A coherent set of behaviours and displayed personal qualities of an individual in a social or work setting) | • Professional identity • Professional role • Social identity • Identity • Professional boundaries • Professional confidence • Group identity • Leadership • Organisational commitment |
4. Beliefs about Capabilities (Acceptance of the truth, reality or validity about an ability, talent or facility that a person can put to constructive use) | • Self-confidence • Perceived competence • Self-efficacy • Perceived behavioural control • Beliefs • Self-esteem • Empowerment • Professional confidence |
5. Optimism (The confidence that things will happen for the best or that desired goals will be attained) | • Optimism • Pessimism • Unrealistic optimism • Identity |
6. Beliefs about Consequences (Acceptance of the truth, reality, or validity about outcomes of a behaviour in a given situation) | • Beliefs • Outcome expectancies • Characteristics of outcome expectancies • Anticipated regret • Consequents |
7. Reinforcement (Increasing the probability of a response by arranging a dependent relationship, or contingency, between the response and a given stimulus) | • Rewards (proximal/distal, valued/not valued, probable/improbable) • Incentives • Punishment • Consequents • Reinforcement • Contingencies • Sanctions |
8. Intentions (A conscious decision to perform a behaviour or a resolve to act in a certain way) | • Stability of intentions • Stages of change model • Transtheoretical model and stages of change |
9. Goals (Mental representations of outcomes or end states that an individual wants to achieve) | • Goals (distal/proximal) • Goal priority • Goal/target setting • Goals (autonomous/controlled) • Action planning • Implementation intention |
10. Memory, Attention and Decision Processes(The ability to retain information, focus selectively on aspects of the environment and choose between two or more alternatives) | • Memory • Attention • Attention control • Decision making • Cognitive overload/tiredness |
11. Environmental Context and Resources (Any circumstance of a person’s situation or environment that discourages or encourages the development of skills and abilities, independence, social competence and adaptive behaviour) | • Environmental stressors • Resources/material resources • Organisational culture/climate • Salient events/critical incidents • Person and environment interactions • Barriers and facilitators |
12. Social Influences (Those interpersonal processes that can cause individuals to change their thoughts, feelings, or behaviours) | • Social pressure • Social norms • Group conformity • Social comparisons • Group norms • Social support • Power • Intergroup conflict • Alienation • Group identity • Modelling |
13. Emotion (A complex reaction pattern, involving experiential, behavioural, and physiological elements, by which the individual attempts to deal with a personally significant matter or event) | • Fear • Anxiety • Affect • Stress • Depression • Positive/negative affect • Burn-out |
14. Behavioural Regulation (Anything aimed at managing or changing objectively observed or measured actions) | • Self-monitoring • Breaking habit • Action planning |